[MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
wickedgrey at wickedgrey.com
Fri Nov 17 01:49:17 New Zealand Daylight Time 2000
----- Original Message -----
From: "Christopher Allen" <ChristopherA at skotos.net>
To: <mud-dev at kanga.nu>
Sent: Thursday, November 16, 2000 6:11 PM
Subject: Re: [MUD-Dev] Opinions (even harsh) on Castle Marrach by Skotos?
> ... I've done a quick outline of the points of our Terms of
> Service below (it's broad and misses a few subtletlies). I'd love to hear
> other comments on anything that seems unfair or strange. I'd also be happy
> to address any questions about *why* certain points are necessary.
> 6. You can't:
> e. Impersonate people
> k. Collect info on other customers.
While I have not read the real ToS, the above two caught my eye as possible
problems. "Impersonate people" should (if it is not already) be defined to
not include taking on a game personae. I could easily see how the wording
might make it "mandatory" for me to play the game as Eli Stevens, college
student. Of course, it might not. ;)
Collecting info on other customers also strikes me as problematic (after
all, social games basically require you to collect info on other people,
otherwise they would not be social games :). Perhaps some sort of qualifier
such as "for use not pertaining to the participation in the game", although
that would make it a violation of the ToS to plan an out of game party, etc.
Maybe something like "for non-personal use" would be better? Or a combo,
"for non-personal or out-of-character use". Something that would allow both
in game collection (say, reporting demographic info on the characters to
your guild; "the shadow guild is getting quite strong") and out of game,
one-on-one info (like planning a picnic for players). Tricky.
Like I said, the real ToS may make these non-issues. Just my $.02. :)
> Eli Stevens <wickedgrey at wickedgrey.com> wrote:
> > What am I doing? I'm typing to an empty computer.
> I don't understand...
'Cause there is a dead man on the other end of this email.
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