[MUD-Dev] A list of MMORPG Questions
linearno at gte.net
Mon Dec 11 10:19:46 New Zealand Daylight Time 2000
> -----Original Message-----
> From: mud-dev-admin at kanga.nu
> [mailto:mud-dev-admin at kanga.nu]On Behalf Of
> Koster, Raph
> Sent: Friday, December 08, 2000 10:34 PM
> To: 'mud-dev at kanga.nu'
> Subject: RE: [MUD-Dev] A list of MMORPG Questions
> Multiplayer game meant 16 people at the time, hence the coinage
> of "massively multiplayer."
> Such a hideous term, and I think we're stuck with it now... :(
Not sure we're stuck with it. When massively multiplayer games become
common, instead of unique, I expect we'll see adaptors use some less
tongue-twisting slang term or abbreviation to describe them. Something
along the lines of Chrichton's "worlds" maybe?
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