Second quarter 2003 Archives by date
Starting: Wed Apr 2 00:50:41 New Zealand Daylight Time 2003
Ending: Mon Jun 30 23:08:21 New Zealand Standard Time 2003
Messages: 540
- [MUD-Dev] BIZ: MMP subscriber numbers
Baar - Lord of the Seven Suns
- [MUD-Dev] BIZ: MMP subscriber numbers
Chris Holko
- [MUD-Dev] Massively Multiplayer Game Development (Game Development Series)
Chris Holko
- [MUD-Dev] Winnable MMO
Edward Glowacki
- [MUD-Dev] Winnable MMO
Miroslav Silovic
- [MUD-Dev] BIZ: MMP subscriber numbers
Christopher Allen
- [MUD-Dev] Winnable MMO
eric
- [MUD-Dev] Winnable MMO
John Robert Arras
- [MUD-Dev] Winnable MMO
Diamonds
- [MUD-Dev] BIZ: MMP subscriber numbers
<
- [MUD-Dev] Winnable MMO
Chris Mancil
- [MUD-Dev] Massively Multiplayer Game Development (Game Develo pment Series)
Matt Mihaly
- [MUD-Dev] Medievia interview
pyrographer at comcast.net
- [MUD-Dev] Winnable MMO
Vincent Archer
- [MUD-Dev] Winnable MMO
<
- [MUD-Dev] Winnable MMO
Mike Shaver
- [MUD-Dev] Winnable MMO
kat-Zygfryd
- [MUD-Dev] Improper Assessment
Brian Lindahl
- [MUD-Dev] Winnable MMO
shren
- [MUD-Dev] A Founding Father Forgotten
Michael Tresca
- [MUD-Dev] A Founding Father Forgotten
Paul Schwanz
- [MUD-Dev] Winnable MMO
Threshold RPG
- [MUD-Dev] BIZ: MMP subscriber numbers
Threshold RPG
- [MUD-Dev] A Founding Father Forgotten
John Robert Arras
- [MUD-Dev] Winnable MMO
Vincent Archer
- [MUD-Dev] Winnable MMO
Threshold RPG
- [MUD-Dev] Winnable MMO
Diamonds
- [MUD-Dev] Winnable MMO
Threshold RPG
- [MUD-Dev] Winnable MMO
John Buehler
- [MUD-Dev] BIZ: MMP subscriber numbers
Rudy Fink
- [MUD-Dev] A Founding Father Forgotten
David Kennerly
- [MUD-Dev] A Founding Father Forgotten
Ben Hoyt
- [MUD-Dev] D&D vs. MMORPG "complexity"
Ryan S. Dancey
- [MUD-Dev] Winnable MMO
Chris Nielsen
- [MUD-Dev] Winnable MMO
Matt Mihaly
- [MUD-Dev] A Founding Father Forgotten
Thomas Tomiczek
- [MUD-Dev] A Founding Father Forgotten
Paul Schwanz
- [MUD-Dev] Winnable MMO
Talies the Wanderer
- [MUD-Dev] Winnable MMO
Larry Dunlap
- [MUD-Dev] Winnable MMO
Sara Jensen
- [MUD-Dev] Winnable MMO
Jonathon Duerig
- [MUD-Dev] D&D vs. MMORPG "complexity"
Vincent Archer
- [MUD-Dev] pluggable MMOGs
ceo
- [MUD-Dev] NEWS: Planetside preview @ UGO
Louis
- [MUD-Dev] D&D vs. MMORPG "complexity"
Matt Mihaly
- [MUD-Dev] A Founding Father Forgotten
Bad Mojo
- [MUD-Dev] BIZ: MMP subscriber numbers
Threshold RPG
- [MUD-Dev] pluggable MMOGs
John Robert Arras
- [MUD-Dev] D&D vs. MMORPG "complexity"
Chris Holko
- [MUD-Dev] Winnable MMO
Chris Holko
- [MUD-Dev] D&D vs. MMORPG "complexity"
Chris Holko
- [MUD-Dev] Winnable MMO
ceo
- [MUD-Dev] pluggable MMOGs
Daniel James
- [MUD-Dev] D&D vs. MMORPG "complexity"
Edward Glowacki
- [MUD-Dev] D&D vs. MMORPG "complexity"
Ryan S. Dancey
- [MUD-Dev] A Founding Father Forgotten
Paul Schwanz
- [MUD-Dev] D&D vs. MMORPG "complexity"
Louis
- [MUD-Dev] D&D vs. MMORPG "complexity"
Freeman
- [MUD-Dev] D&D vs. MMORPG "complexity"
Boyle
- [MUD-Dev] A Founding Father Forgotten
Threshold RPG
- [MUD-Dev] D&D vs. MMORPG "complexity"
Martin Bassie
- 'Stop and smell the roses' (was RE: [MUD-Dev] Winnable MMO)
lynx at lynx.purrsia.com
- [MUD-Dev] A Founding Father Forgotten
Ryan Arthur
- [MUD-Dev] pluggable MMOGs
Lee Sheldon
- [MUD-Dev] D&D vs. MMORPG "complexity"
Kwon J. Ekstrom
- [MUD-Dev] D&D vs. MMORPG "complexity"
Matt Mihaly
- [MUD-Dev] D&D vs. MMORPG "complexity"
Matt Mihaly
- [MUD-Dev] D&D vs. MMORPG "complexity"
Matt Mihaly
- [MUD-Dev] D&D vs. MMORPG "complexity"
Paul Schwanz
- [MUD-Dev] pluggable MMOGs
ceo
- [MUD-Dev] D&D vs. MMORPG "complexity"
Sean Kelly
- [MUD-Dev] pluggable MMOGs
ceo
- [MUD-Dev] D&D vs. MMORPG "complexity"
Bad Mojo
- [MUD-Dev] MMORPG Politics (was D&D vs. MMORPG "complexity")
Kwip
- [MUD-Dev] A Founding Father Forgotten
eck at wizards.com
- [MUD-Dev] D&D vs. MMORPG "complexity"
Threshold RPG
- [MUD-Dev] D&D vs. MMORPG "complexity"
a t y mcguire
- [MUD-Dev] D&D vs. MMORPG "complexity"
Vincent Archer
- [MUD-Dev] MMORPG Politics (was D&D vs. MMORPG "complexity")
David Kennerly
- [MUD-Dev] D&D vs. MMORPG "complexity"
Zach Collins {Siege}
- [MUD-Dev] D&D vs. MMORPG "complexity"
Vincent Archer
- [MUD-Dev] Winnable MMO
Steven J. Owens
- [MUD-Dev] D&D vs. MMORPG "complexity"
Scott Jennings
- [MUD-Dev] D&D vs. MMORPG "complexity"
Sean Kelly
- 'Stop and smell the roses' (was RE: [MUD-Dev] Winnable MMO)
Damion Schubert
- [MUD-Dev] D&D vs. MMORPG "complexity"
Derek Licciardi
- [MUD-Dev] Who Killed Miss Norway?
Gavin Doughtie
- [MUD-Dev] D&D vs. MMORPG "complexity"
shren
- [MUD-Dev] pluggable MMOGs
ceo
- [MUD-Dev] Who Killed Miss Norway?
Kristen Koster
- [MUD-Dev] D&D vs. MMORPG "complexity"
Lee Sheldon
- [MUD-Dev] pluggable MMOGs
Lee Sheldon
- [MUD-Dev] BIZ: MMP subscriber numbers
Lee Sheldon
- [MUD-Dev] D&D vs. MMORPG "complexity"
Paul Schwanz
- [MUD-Dev] Who Killed Miss Norway?
Crosbie Fitch
- [MUD-Dev] D&D vs. MMORPG "complexity"
Matt Mihaly
- [MUD-Dev] D&D vs. MMORPG "complexity"
Matt Mihaly
- [MUD-Dev] D&D vs. MMORPG "complexity"
Matt Mihaly
- [MUD-Dev] D&D vs. MMORPG "complexity"
Paul Schwanz
- [MUD-Dev] D&D vs. MMORPG "complexity"
Scott Jennings
- [MUD-Dev] D&D vs. MMORPG "complexity"
lynx at lynx.purrsia.com
- [MUD-Dev] New to MUD Dev, need friendly advice!
Lance Rotten
- [MUD-Dev] D&D vs. MMORPG "complexity"
Damion Schubert
- [MUD-Dev] D&D vs. MMORPG "complexity"
Damion Schubert
- [MUD-Dev] BIZ: MMP subscriber numbers
Damion Schubert
- [MUD-Dev] D&D vs. MMORPG "complexity"
Harrok
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] D&D vs. MMORPG "complexity"
John Buehler
- [MUD-Dev] D&D vs. MMORPG "complexity"
Daniel.Harman at barclayscapital.com
- [MUD-Dev] D&D vs. MMORPG "complexity"
Paul Schwanz
- [MUD-Dev] D&D vs. MMORPG "complexity"
Matt Mihaly
- [MUD-Dev] D&D vs. MMORPG "complexity"
Matt Mihaly
- [MUD-Dev] D&D vs. MMORPG "complexity"
Matt Mihaly
- 'Stop and smell the roses' (was RE: [MUD-Dev] Winnable MMO)
Threshold RPG
- [MUD-Dev] D&D vs. MMORPG "complexity"
Damion Schubert
- [MUD-Dev] D&D vs. MMORPG "complexity"
Damion Schubert
- [MUD-Dev] Game On(line) for Microsoft, Sony
Michael Tresca
- [MUD-Dev] ILG Creative Director Larry Dunlap to speak at E3 Panel
Scott Miller
- [MUD-Dev] D&D vs. MMORPG "complexity"
John Buehler
- [MUD-Dev] D&D vs. MMORPG "complexity"
Daniel Anderson
- [MUD-Dev] D&D vs. MMORPG "complexity"
Paul Schwanz
- 'Stop and smell the roses' (was RE: [MUD-Dev] Winnable MMO)
Baar - Lord of the Seven Suns
- [MUD-Dev] D&D vs. MMORPG "complexity"
Baar - Lord of the Seven Suns
- [MUD-Dev] D&D vs. MMORPG "complexity"
Ryan S. Dancey
- [MUD-Dev] D&D vs. MMORPG "complexity"
Harrok
- 'Stop and smell the roses' (was RE: [MUD-Dev] Winnable MMO)
Alex Kay
- [MUD-Dev] Game On(line) for Microsoft, Sony
Alex Kay
- [MUD-Dev] D&D vs. MMORPG "complexity"
Ben Hoyt
- [MUD-Dev] Male and female brains
Koster
- [MUD-Dev] D&D vs. MMORPG "complexity"
lynx at lynx.purrsia.com
- [MUD-Dev] D&D vs. MMORPG "complexity"
Marian Griffith
- [MUD-Dev] D&D vs. MMORPG "complexity"
Matt Mihaly
- [MUD-Dev] D&D vs. MMORPG "complexity"
Matthew Dobervich
- [MUD-Dev] Who Killed Miss Norway?
Richard A. Bartle
- [MUD-Dev] Male and female brains
Richard A. Bartle
- [MUD-Dev] D&D vs. MMORPG "complexity"
Alex Kay
- [MUD-Dev] Male and female brains
Patricia Pizer
- [MUD-Dev] Who Killed Miss Norway?
rkoster at soe.sony.com
- [MUD-Dev] D&D vs. MMORPG "complexity"
Talanithus HTML
- [MUD-Dev] Who Killed Miss Norway?
Michael Chui
- [MUD-Dev] Male and female brains
Steven J. Owens
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dr. Cat
- [MUD-Dev] New to MUD Dev, need friendly advice!
Jacob Cord
- [MUD-Dev] New to MUD Dev, need friendly advice!
David Clifton
- [MUD-Dev] D&D vs. MMORPG "complexity"
Vincent Archer
- [MUD-Dev] New to MUD Dev, need friendly advice!
Sean Kelly
- [MUD-Dev] D&D vs. MMORPG "complexity"
SamuraiCat at Catacombs
- [MUD-Dev] New to MUD Dev, need friendly advice!
Mike Shaver
- [MUD-Dev] New to MUD Dev, need friendly advice!
lynx at lynx.purrsia.com
- [MUD-Dev] New to MUD Dev, need friendly advice!
Zach Collins {Siege}
- [MUD-Dev] D&D vs. MMORPG "complexity"
Travis Casey
- [MUD-Dev] D&D vs. MMORPG "complexity"
Travis Casey
- [MUD-Dev] New to MUD Dev, need friendly advice!
Mike Shaver
- [MUD-Dev] New to MUD Dev, need friendly advice!
Norman Morse
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] Who Killed Miss Norway?
Matt Mihaly
- [MUD-Dev] Who Killed Miss Norway?
Richard A. Bartle
- [MUD-Dev] D&D vs. MMORPG "complexity"
John Buehler
- [MUD-Dev] New to MUD Dev, need friendly advice!
Daniel.Harman at barclayscapital.com
- [MUD-Dev] D&D vs. MMORPG "complexity"
Jeff Cole
- [MUD-Dev] D&D vs. MMORPG "complexity"
Sean Kelly
- [MUD-Dev] New to MUD Dev, need friendly advice!
Sean Kelly
- [MUD-Dev] New to MUD Dev, need friendly advice!
Matthew D. Fuller
- [MUD-Dev] D&D vs. MMORPG "complexity"
Daniel Anderson
- [MUD-Dev] Who Killed Miss Norway?
Koster
- [MUD-Dev] student informational interview
feebleman
- [MUD-Dev] New to MUD Dev, need friendly advice!
Jo Dillon
- [MUD-Dev] Who Killed Miss Norway?
F. Randall Farmer
- [MUD-Dev] New to MUD Dev, need friendly advice!
Byron Ellacott
- [MUD-Dev] New to MUD Dev, need friendly advice!
Mike Shaver
- [MUD-Dev] New to MUD Dev, need friendly advice!
Mike Shaver
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] D&D vs. MMORPG "complexity"
Paul Canniff
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] Who Killed Miss Norway?
shren
- [MUD-Dev] D&D vs. MMORPG "complexity"
Amanda Walker
- [MUD-Dev] Who Killed Miss Norway?
Jeremy Lee
- [MUD-Dev] D&D vs. MMORPG "complexity"
Rayzam
- [MUD-Dev] NetGames 2003: CFParticipation
Sugih Jamin
- [MUD-Dev] MUD codebases
Chris Saik
- [MUD-Dev] Who Killed Miss Norway?
Michael Montague
- [MUD-Dev] D&D vs. MMORPG "complexity"
John Buehler
- [MUD-Dev] Flow of messages
sanxion sanxion
- [MUD-Dev] Who Killed Miss Norway?
Richard A. Bartle
- [MUD-Dev] New to MUD Dev, need friendly advice!
shren
- [MUD-Dev] D&D vs. MMORPG "complexity"
Jeff Cole
- [MUD-Dev] Who Killed Miss Norway?
Gubbs
- [MUD-Dev] D&D vs. MMORPG "complexity"
Amanda Walker
- [MUD-Dev] Who Killed Miss Norway?
Richard A. Bartle
- [MUD-Dev] D&D vs. MMORPG "complexity"
Jeff Cole
- [MUD-Dev] D&D vs. MMORPG "complexity"
Marian Griffith
- [MUD-Dev] D&D vs. MMORPG "complexity"
Marian Griffith
- [MUD-Dev] D&D vs. MMORPG "complexity"
Marian Griffith
- [MUD-Dev] D&D vs. MMORPG "complexity"
Marian Griffith
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] Male and female brains
Valerio Santinelli
- [MUD-Dev] Who Killed Miss Norway?
Valerio Santinelli
- [MUD-Dev] New to MUD Dev, need friendly advice!
Byron Ellacott
- [MUD-Dev] D&D vs. MMORPG "complexity"
Threshold RPG
- [MUD-Dev] D&D vs. MMORPG "complexity"
Rayzam
- [MUD-Dev] Flow of messages
Ammon Lauritzen
- [MUD-Dev] MUD codebases
Ammon Lauritzen
- [MUD-Dev] D&D vs. MMORPG "complexity"
Jeff Cole
- [MUD-Dev] New to MUD Dev, need friendly advice!
Eric Merritt
- [MUD-Dev] MUD codebases
Caliban Tiresias Darklock
- [MUD-Dev] Male and female brains
Richard A. Bartle
- [MUD-Dev] Re: Male and female brains
Robin Cloutman
- [MUD-Dev] MUD codebases
Linder Support
- [MUD-Dev] Male and female brains
Paul Schwanz
- [MUD-Dev] Who Killed Miss Norway?
Tess Snider
- [MUD-Dev] D&D vs. MMORPG "complexity"
Vincent Archer
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] Male and female brains
Marian Griffith
- [MUD-Dev] MUD codebases
J C Lawrence
- [MUD-Dev] Who Killed Miss Norway?
Threshold RPG
- [MUD-Dev] Who Killed Miss Norway?
Steven J. Owens
- [MUD-Dev] D&D vs. MMORPG "complexity"
John Buehler
- [MUD-Dev] Flow of messages
Travis Casey
- [MUD-Dev] Flow of messages
Brian Lindahl
- [MUD-Dev] D&D vs. MMORPG "complexity"
Travis Casey
- [MUD-Dev] Male and female brains
Valerio Santinelli
- [MUD-Dev] Re: Male and female brains
Valerio Santinelli
- [MUD-Dev] UDP vs TCP for MUD/MMORPG project.
Jason Slaughter
- [MUD-Dev] Male and female brains
John Arras
- [MUD-Dev] D&D vs. MMORPG "complexity"
Marian Griffith
- [MUD-Dev] D&D vs. MMORPG "complexity"
Marian Griffith
- [MUD-Dev] Who Killed Miss Norway?
Ren Reynolds
- [MUD-Dev] D&D vs. MMORPG "complexity"
Jeff Cole
- [MUD-Dev] Who Killed Miss Norway?
Geir Ove Alnes
- [MUD-Dev] Flow of messages
Ben Chambers
- [MUD-Dev] Who Killed Miss Norway?
Threshold RPG
- [MUD-Dev] D&D vs. MMORPG "complexity"
Threshold RPG
- [MUD-Dev] Flow of messages
Ben Chambers
- [MUD-Dev] Who Killed Miss Norway?
F. Randall Farmer
- [MUD-Dev] Who Killed Miss Norway?
Amanda Walker
- [MUD-Dev] Re: Male and female brains
ceo
- [MUD-Dev] UDP vs TCP for MUD/MMORPG project.
Matt Mihaly
- [MUD-Dev] UDP vs TCP for MUD/MMORPG project.
Ryan Arthur
- [MUD-Dev] Who Killed Miss Norway?
Matt Mihaly
- [MUD-Dev] UDP vs TCP for MUD/MMORPG project.
Crosbie Fitch
- [MUD-Dev] D&D vs. MMORPG "complexity"
Michael Tresca
- [MUD-Dev] UDP vs TCP for MUD/MMORPG project.
William
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] UDP vs TCP for MUD/MMORPG project.
Byron Ellacott
- [MUD-Dev] Customization in games, as a design tool / gameplay element
ceo
- [MUD-Dev] D&D vs. MMORPG "complexity"
David Kennerly
- [MUD-Dev] UDP vs TCP for MUD/MMORPG project.
Evan Cortens
- [MUD-Dev] Warrior Challenge on PBS
Madrona Tree
- [MUD-Dev] Flow of messages
sanxion sanxion
- [MUD-Dev] New to MUD Dev, need friendly advice!
shren
- [MUD-Dev] MudDev FAQ - part 1
Marian Griffith
- [MUD-Dev] MudDev FAQ - part 2
Marian Griffith
- [MUD-Dev] UDP vs TCP for MUD/MMORPG project.
J C Lawrence
- [MUD-Dev] D&D vs. MMORPG "complexity"
Zach Collins {Siege}
- [MUD-Dev] Storytelling in a PSW from a Player's Persepctive
Talanithus HTML
- [MUD-Dev] New to MUD Dev, need friendly advice!
Eric Merritt
- [MUD-Dev] Warrior Challenge on PBS
Edward Glowacki
- [MUD-Dev] UDP vs TCP for MUD/MMORPG project.
ceo
- [MUD-Dev] Who Killed Miss Norway?
Jeff Bachtel
- [MUD-Dev] D&D vs. MMORPG "complexity"
Daniel.Harman at barclayscapital.com
- relevance of paper RPGs (was Re: [MUD-Dev] D& D vs. MMORPG "complexity")
Travis Casey
- [MUD-Dev] Warrior Challenge on PBS
Travis Casey
- [MUD-Dev] D&D vs. MMORPG "complexity"
Jeff Cole
- [MUD-Dev] D&D vs. MMORPG "complexity"
Ryan S. Dancey
- [MUD-Dev] WAP MUD GAME DEVELOP
Richard Ruan
- relevance of paper RPGs (was Re: [MUD-Dev] D& D vs. MMORPG "complexity")
Troy Fisher
- [MUD-Dev] Who Killed Miss Norway?
Benjamin Tolputt
- [MUD-Dev] Who Killed Miss Norway?
Geir Ove Alnes
- [MUD-Dev] Male and female brains
Marian Griffith
- [MUD-Dev] Who Killed Miss Norway?
Marian Griffith
- [MUD-Dev] D&D vs. MMORPG "complexity"
Marian Griffith
- [MUD-Dev] UDP vs TCP for MUD/MMORPG project.
Amanda Walker
- [MUD-Dev] Warrior Challenge on PBS
Michael Chui
- [MUD-Dev] Storytelling in a PSW from a Player's Persepctive
Michael Chui
- [MUD-Dev] D&D vs. MMORPG "complexity"
Ryan S. Dancey
- [MUD-Dev] Male and female brains
John Arras
- [MUD-Dev] D&D and MMORPGs
Michael Tresca
- [MUD-Dev] Database vs. Disk
Tom
- [MUD-Dev] Database vs. Disk
Sean Kelly
- [MUD-Dev] D&D and MMORPGs
Sean Kelly
- [MUD-Dev] Male and female brains
Tess Snider
- [MUD-Dev] Database vs. Disk
Ben Garney
- [MUD-Dev] Database vs. Disk
Adam Dray
- [MUD-Dev] D&D vs. MMORPG "complexity"
shren
- [MUD-Dev] Database vs. Disk
Hans-Henrik Staerfeldt
- [MUD-Dev] Database vs. Disk
Brian Lindahl
- [MUD-Dev] Male and female brains
Rayzam
- [MUD-Dev] Storytelling in a PSW from a Player's Persepctive
David Kennerly
- [MUD-Dev] D&D and MMORPGs
Chris Holko
- [MUD-Dev] Database vs. Disk
Chris Holko
- [MUD-Dev] WAP MUD GAME DEVELOP
Edouard Kock
- [MUD-Dev] Database vs. Disk
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Database vs. Disk
Weston Fryatt
- [MUD-Dev] Database vs. Disk
Byron Ellacott
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] Database vs. Disk
Dave Rickey
- [MUD-Dev] Who Killed Miss Norway?
Threshold RPG
- [MUD-Dev] Who Killed Miss Norway?
Threshold RPG
- [MUD-Dev] Database vs. Disk
J C Lawrence
- relevance of paper RPGs (was Re: [MUD-Dev] D& D vs. MMORPG "complexity")
Threshold RPG
- [MUD-Dev] D&D vs. MMORPG "complexity"
Threshold RPG
- [MUD-Dev] Database vs. Disk
Sulka Haro
- [MUD-Dev] Thoughts on a simplified multiplayer game.
Jason Slaughter
- [MUD-Dev] Male and female brains
Rayzam
- [MUD-Dev] Male and female brains
Valerio Santinelli
- [MUD-Dev] Male and female brains
Marian Griffith
- [MUD-Dev] ADMIN: Untoward unsubscriptions
J C Lawrence
- [MUD-Dev] Database vs. Disk
Bruce Mitchener
- [MUD-Dev] D&D vs. MMORPG "complexity"
Jeff Cole
- [MUD-Dev] D&D vs. MMORPG "complexity"
Daniel.Harman at barclayscapital.com
- [MUD-Dev] D&D vs. MMORPG "complexity"
Daniel.Harman at barclayscapital.com
- [MUD-Dev] D&D and MMORPGs
Daniel James
- [MUD-Dev] Who Killed Miss Norway?
Ghovs
- [MUD-Dev] Thoughts on a simplified multiplayer game.
Edward Glowacki
- [MUD-Dev] Database vs. Disk
J C Lawrence
- [MUD-Dev] Thoughts on a simplified multiplayer game.
J C Lawrence
- [MUD-Dev] Male and female brains
Larry Dunlap at ILG
- [MUD-Dev] D&D vs. MMORPG "complexity"
Paul Schwanz
- [MUD-Dev] Database vs. Disk
J C Lawrence
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] Thoughts on a simplified multiplayer game.
Bruce Mitchener
- [MUD-Dev] Bringing out the barbaric in each of us
David Kennerly
- [MUD-Dev] Horizons
Valerio Santinelli
- [MUD-Dev] Storytelling in a PSW from a Player's Persepctive
Michael Chui
- [MUD-Dev] Who Killed Miss Norway?
Marian Griffith
- [MUD-Dev] Storytelling in a PSW from a Player's Persepctive
Talanithus HTML
- [MUD-Dev] Thoughts on a simplified multiplayer game.
Bruce Mitchener
- [MUD-Dev] Storytelling in a PSW from a Player's Persepctive
J C Lawrence
- [MUD-Dev] Database vs. Disk
Bruce Mitchener
- [MUD-Dev] Who Killed Miss Norway?
Threshold RPG
- [MUD-Dev] D&D vs. MMORPG "complexity"
Threshold RPG
- [MUD-Dev] D&D vs. MMORPG "complexity"
Threshold RPG
- [MUD-Dev] RP, MMORPGs, and their Evolution
Talanithus HTML
- [MUD-Dev] Database vs. Disk
Jason Gauthier
- [MUD-Dev] Who Killed Miss Norway?
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Database vs. Disk
Nicolai Hansen
- [MUD-Dev] Account retention (was: D& D vs. MMORPG "complexity")
Byron Ellacott
- [MUD-Dev] D&D and MMORPGs
shren
- [MUD-Dev] D&D vs. MMORPG "complexity"
Jeff Cole
- [MUD-Dev] Database vs. Disk
Zach Collins {Siege}
- [MUD-Dev] Thoughts on a simplified multiplayer game.
Edward Glowacki
- [MUD-Dev] RP, MMORPGs, and their Evolution
Brian Lindahl
- [MUD-Dev] Database vs. Disk
Kwon Ekstrom
- [MUD-Dev] Object-Oriented Databases
John A. Bertoglio
- [MUD-Dev] Thoughts on a simplified multiplayer game.
Christopher Allen
- [MUD-Dev] D&D vs. MMORPG "complexity"
Dave Rickey
- [MUD-Dev] Database vs. Disk
J C Lawrence
- [MUD-Dev] Thoughts on a simplified multiplayer game.
J C Lawrence
- [MUD-Dev] Database vs. Disk
J C Lawrence
- [MUD-Dev] Database vs. Disk
J C Lawrence
- [MUD-Dev] RP, MMORPGs, and their Evolution
Michael Chui
- [MUD-Dev] Object-Oriented Databases
Weston Fryatt
- [MUD-Dev] D&D and MMORPGs
Peter Tyson
- [MUD-Dev] RP, MMORPGs, and their Evolution
Paul Schwanz
- [MUD-Dev] Database vs. Disk
John A. Bertoglio
- [MUD-Dev] Object-Oriented Databases
Travis Nixon
- [MUD-Dev] D&D vs. MMORPG "complexity"
Chris Schofield
- [MUD-Dev] D&D and MMORPGs
Jason Murdick
- [MUD-Dev] Horizons
Jason Murdick
- [MUD-Dev] Object-Oriented Databases
John A. Bertoglio
- [MUD-Dev] RP, MMORPGs, and their Evolution
J C Lawrence
- [MUD-Dev] Object-Oriented Databases
Jeff Bachtel
- [MUD-Dev] D&D vs. MMORPG "complexity"
Travis Casey
- [MUD-Dev] Horizons
SamuraiCat at Catacombs
- [MUD-Dev] D&D vs. MMORPG "complexity"
Freeman
- [MUD-Dev] Object-Oriented Databases
Bruce Mitchener
- [MUD-Dev] TECH: Application-level branch prediction?
ceo
- [MUD-Dev] DID vs. MORAG "complexity"
Jeff Cole
- [MUD-Dev] Horizons
Matt Mihaly
- [MUD-Dev] D&D and MMORPGs
Michael Tresca
- [MUD-Dev] RP, MMORPGs, and their Evolution
Matt Mihaly
- [MUD-Dev] D&D and MMORPGs
Michael Tresca
- [MUD-Dev] D&D vs. MMORPG "complexity"
Rayzam
- [MUD-Dev] Horizons
lynx at lynx.purrsia.com
- [MUD-Dev] Objects
Ben Chambers
- [MUD-Dev] DID vs. MORAG "complexity"
Dave Rickey
- [MUD-Dev] Who Killed Miss Norway?
Marian Griffith
- [MUD-Dev] DID vs. MORAG "complexity"
Matt Mihaly
- [MUD-Dev] Database vs. Disk
Zach Collins {Siege}
- [MUD-Dev] Database vs. Disk
J C Lawrence
- [MUD-Dev] Objects
Bruce Mitchener
- [MUD-Dev] Objects
J C Lawrence
- [MUD-Dev] Horizons
J C Lawrence
- [MUD-Dev] Horizons
Valerio Santinelli
- [MUD-Dev] Thoughts on a simplified multiplayer game.
ghfdh fcgdfgdfg
- [MUD-Dev] Database vs. Disk
corrine_123 at hotmail.com
- [MUD-Dev] Scripting languages
Jason Murdick
- [MUD-Dev] Horizons
Threshold RPG
- [MUD-Dev] D&D vs. MMORPG "complexity"
Threshold RPG
- [MUD-Dev] D&D and MMORPGs
Threshold RPG
- [MUD-Dev] Male and female brains
John Arras
- [MUD-Dev] RP, MMORPGs, and their Evolution
Marian Griffith
- [MUD-Dev] Object-Oriented Databases
Sean Kelly
- [MUD-Dev] When marketroids attack!
Tess Snider
- [MUD-Dev] Moo mailing list issue _DESPARATE FOR HELP!
Ms Leigh Canny
- [MUD-Dev] D&D and MMORPGs
Taylor
- [MUD-Dev] Horizons
Chris Holko
- [MUD-Dev] Scripting languages
Brian Hook
- [MUD-Dev] Scripting languages
Jason Gauthier
- [MUD-Dev] Scripting languages
Sanvean
- [MUD-Dev] When Player Communities Rebel / Fanbois Gone Rogue
vladimir cole
- [MUD-Dev] NWN player modules (was: Re: D&D and MMORPGs)
Lars Duening
- [MUD-Dev] Who Killed Miss Norway?
Threshold RPG
- [MUD-Dev] Simpsons player types
Matt Mihaly
- [MUD-Dev] Dealing with cloned NPCs
Thomas Sullivan
- [MUD-Dev] The Laws of the Virtual Worlds
Tamzen Cannoy
- [MUD-Dev] Flow of messages
Brian Lindahl
- [MUD-Dev] Flow of messages
Brian Lindahl
- [MUD-Dev] Damage and Stuff (Math and Code)
Ben Chambers
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Derek Licciardi
- [MUD-Dev] New Column by Dave Rickey "Engines of Creation" Now at Skotos
Christopher Allen
- [MUD-Dev] Announcing Shadow Door: an NPC Control Interface for Neverwinter Nights
Robert Zubek
- [MUD-Dev] ADMIN: So, what has been happening?
J C Lawrence
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Mike Shaver
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Daniel Anderson
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Chris Holko
- [MUD-Dev] NWN player modules (was: Re: D&D and MMORPGs)
Jonathan Grant
- [MUD-Dev] Scripting languages
Mark 'Kamikaze' Hughes
- [MUD-Dev] Dealing with cloned NPCs
Sasha Hart
- [MUD-Dev] Database vs. Disk
Kwon J. Ekstrom
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Justin Coleman
- [MUD-Dev] MMO Launch issues ruining potential segments of th e market.
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Scripting languages
Jason Murdick
- [MUD-Dev] Dealing with cloned NPCs
Mark 'Kamikaze' Hughes
- [MUD-Dev] MMO Launch issues ruining potential segments of th e market.
Jeff Fuller
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Tess Snider
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Matt Mihaly
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Mike Shaver
- [MUD-Dev] Dealing with cloned NPCs
Kristen Koster
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Tess Snider
- [MUD-Dev] Scripting languages
David H. Loeser Jr.
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Luca Girardo
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Matt Mihaly
- [Meta] Forward of moderated message
J C Lawrence
- [MUD-Dev] New Here
MIKE MacMartin
- [MUD-Dev] Database vs. Disk
J C Lawrence
- [MUD-Dev] Scripting languages
Shu-yu Guo
- [MUD-Dev] Dealing with cloned NPCs
Thomas Sullivan
- [MUD-Dev] Scripting languages
Smith
- [MUD-Dev] Database vs. Disk
Kwon J. Ekstrom
- [MUD-Dev] Dealing with cloned NPCs
Kristen Koster
- [MUD-Dev] Dealing with cloned NPCs
Owen Matt
- [MUD-Dev] Dealing with cloned NPCs
Marc Bowden
- [MUD-Dev] Database vs. Disk
Marc Bowden
- [MUD-Dev] Looking for a GUI Mud Development program
Snicker Furfoot
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Jeff Fuller
- [MUD-Dev] Scripting languages
Lars Duening
- [MUD-Dev] Horizons
Tess Snider
- [MUD-Dev] D&D vs. MMORPG "complexity"
Ryan S. Dancey
- [MUD-Dev] Looking for a GUI Mud Development program
Ben Greear
- [MUD-Dev] Horizons
Chris Holko
- [MUD-Dev] MMO Launch issues ruining potential segments of themarket.
Chris Holko
- [MUD-Dev] Moo mailing list issue _DESPARATE FOR HELP!
David Clifton
- [MUD-Dev] Horizons
Mike Shaver
- [MUD-Dev] New Here
Mike
- [MUD-Dev] Horizons
Tess Snider
- [MUD-Dev] MMO Launch issues ruining potential segments ofthemarket.
Scott Jennings
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Jeff Fuller
- [MUD-Dev] Horizons
Tess Snider
- [MUD-Dev] Scripting languages
John Buehler
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Matt Mihaly
- [MUD-Dev] Scripting languages
David H. Loeser Jr.
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Luca Girardo
- [MUD-Dev] Horizons
Luca Girardo
- [MUD-Dev] Horizons
Matt Mihaly
- [MUD-Dev] Scripting languages
Mike Shaver
- [MUD-Dev] New Here
MIKE MacMartin
- [MUD-Dev] ADMIN: List archives are now restored.
J C Lawrence
- [MUD-Dev] Scripting languages
criscal at gmx.de
- [MUD-Dev] The Price of Being Male
Rayzam
- [MUD-Dev] When Player Communities Rebel / Fanbois Gone Rogue
Andrew Barratt {MIS}
- [MUD-Dev] Who Killed Miss Norway?
Paul Schwanz
- [MUD-Dev] Are gold pieces taxable?
Koster
- [MUD-Dev] Morphable worlds, Reset based systems revisited
Leigh Stillard
- [MUD-Dev] Scripting languages
eric
- [MUD-Dev] Horizons
David M. LaMacchia
- [MUD-Dev] Are gold pieces taxable?
Boyle
- [MUD-Dev] Functors / Loki (was: New Here)
Eli Stevens
- [MUD-Dev] Architecture
Peter
- [MUD-Dev] Database vs. Disk
Peter
- [MUD-Dev] Are gold pieces taxable?
Thomas Leavitt
- [MUD-Dev] Secondary characters as a mechanic
Russ Whiteman
- [MUD-Dev] The Price of Being Male
Sasha Hart
- [MUD-Dev] Secondary characters as a mechanic
Sasha Hart
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Matt Mihaly
- [MUD-Dev] Are gold pieces taxable?
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Dealing with cloned NPCs
John Buehler
- [MUD-Dev] The Price of Being Male
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Who Killed Miss Norway?
Daniel.Harman at barclayscapital.com
- [MUD-Dev] MMO Launch issues ruining potential segments of themarket.
Ron Gabbard
- [MUD-Dev] The Price of Being Male
Paul Schwanz
- [MUD-Dev] Limited character lifespans
Hans-Henrik Staerfeldt
- [MUD-Dev] New Here
Miroslav Silovic
- [MUD-Dev] Scripting languages
Ling Lo
- [MUD-Dev] Limited character lifespans
Peter
- [MUD-Dev] SW:G this is so unfair
Marian Griffith
- [MUD-Dev] The Price of Being Male
Rayzam
- [MUD-Dev] SW:G this is so unfair
Marc Bowden
- [MUD-Dev] Scripting languages
Jay Carlson
- [MUD-Dev] Scripting languages
Mark 'Kamikaze' Hughes
- Players policing themselves (was: [MUD-Dev] MMO Launch issues ruining potential segments of themarket.)
Derek Licciardi
- [MUD-Dev] Scripting languages
sanxion sanxion
- [MUD-Dev] New Here
MIKE MacMartin
- [MUD-Dev] Are gold pieces taxable?
Amanda Walker
- [MUD-Dev] SW:G this is so unfair
Martin Bassie
- [MUD-Dev] The Price of Being Male
Castronova
- [MUD-Dev] Q&A with Ken Troop, Lead Designer at Turbine
Michael Tresca
- [MUD-Dev] Scripting languages
Mark 'Kamikaze' Hughes
- [MUD-Dev] The Price of Being Male
Boyle
- [MUD-Dev] The Price of Being Male
Mark 'Kamikaze' Hughes
- [MUD-Dev] Scripting languages
Mike Shaver
- [MUD-Dev] Architecture
Peter
- [MUD-Dev] The Price of Being Male
Amanda Walker
- [MUD-Dev] Scripting languages
sanxion sanxion
- [MUD-Dev] Scripting languages
Mark 'Kamikaze' Hughes
- [MUD-Dev] The Price of Being Male
Rayzam
- [MUD-Dev] The Price of Being Male
Byron Ellacott
- [MUD-Dev] MMO Launch issues ruining potential segments of the market.
Daniel.Harman at barclayscapital.com
- [MUD-Dev] Dealing with cloned NPCs
Thomas Sullivan
- [MUD-Dev] Dealing with cloned NPCs
Owen Matt
- [MUD-Dev] The Price of Being Male
Richard A. Bartle
- [MUD-Dev] The Price of Being Male
Paul Schwanz
- [MUD-Dev] Architecture
ceo
- [MUD-Dev] Scripting languages
Lars Duening
- [MUD-Dev] The Price of Being Male
Daniel Anderson
- [MUD-Dev] Scripting languages
Sax
- [MUD-Dev] Dealing with cloned NPCs
Vincent Archer
- [MUD-Dev] Architecture
Peter
- [MUD-Dev] Scripting languages
Mark 'Kamikaze' Hughes
- [MUD-Dev] The Price of Being Male
Mark 'Kamikaze' Hughes
- [MUD-Dev] The Price of Being Male
Marian Griffith
- [MUD-Dev] Architecture (Cell Rebalancing)
Peter
- [MUD-Dev] The Price of Being Male
Marian Griffith
Last message date:
Mon Jun 30 23:08:21 New Zealand Standard Time 2003
Archived on: Mon Feb 15 15:57:21 New Zealand Daylight Time 2010
This archive was generated by
Pipermail 0.09 (Mailman edition).